Platforms

TelemetryDeck SDKs

You can easily use TelemetryDeck in your application by plugging in one of our lightweight packages.

Swift for iOS, macOS, visionOS, watchOS, tvOS

Include the TelemetryDeck SDK via Swift Package Manager to target Swift apps for all Apple platforms.

Open documentation Swift SDK on Github

Kotlin SDK for Android and Java

Include the TelemetryDeck Kotlin package via jitpack for Android apps and apps based on the Java runtime.

Open documentation Kotlin SDK on Github

JavaScript for Web Apps

Include the TelemetryDeck JavaScript package via NPM to use TelemetryDeck in web and node applications.

Open documentation JavaScript SDK on Github

Flutter for iOS and Android

Include the TelemetryDeck SDK in your Flutter app to target Dart apps for both Android and iOS.

Coming soon

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Analytics for Blogs and Websites

Drop one line into your blog or website and get immediate analytics, no cookie banners necessary!

Open documentation Web SDK on Github

Community SDKs

But wait, there's more!

Our wonderfully incredibly awesome community of developers have been contributing these packages to the TelemetryDeck ecosystem:

C# for Unity

If you're writing a game for the Unity Game Engine, @_conath has you covered.

C# SDK on Github

Rust WASM

Thanks to @kkostov, there is a TelemetryDeck client for fast and reliable libraries and apps using Rust and WebAssembly

Rust SDK on Github

Swift Vapor

Thanks to @JamesSherlouk there is now a TelemetryDeck client for the Swift Vapor framework!

Vapor SDK on Github

React and React Native

Thanks to our friends at typedigital you can include the TelemetryDeck React SDK in your app to target apps for the Web, Android and iOS.

Open documentation React SDK on Github

Post to our API directly

Roll your own

Sending signals (aka events) to TelemetryDeck is as easy as sending an HTTP POST request

You can do that from practically any language, or even from the command line. Our Ingestion API Spec describes in detail how to send events to TelemetryDeck.

Open documentation

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