Platforms
TelemetryDeck SDKs
You can easily use TelemetryDeck in your application by plugging in one of our lightweight packages.
Swift for iOS, macOS, watchOS, tvOS
Include the TelemetryDeck SDK via Swift Package Manager to target Swift apps for all Apple platforms.
Kotlin SDK for Android and Java
Include the TelemetryDeck Kotlin package via jitpack for Android apps and apps based on the Java runtime.
JavaScript for Node and the Web
Include the TelemetryDeck JavaScript package via NPM to use TelemetryDeck in web and node applications.
Community SDKs
But wait, there's more!
Our wonderfully incredibly awesome community of developers have been contributing these packages to the TelemetryDeck ecosystem:
C# for Unity
If you're writing a game for the Unity Game Engine, @_conath has you covered.
Rust WASM
Thanks to @kkostov, there is a TelemetryDeck client for fast and reliable libraries and apps using Rust and WebAssembly

Swift Vapor
Thanks to @JamesSherlouk there is now a TelemetryDeck client for the Swift Vapor framework!
Post to our API directly
Roll your own
Sending signals (aka events) to TelemetryDeck is as easy as sending an HTTP POST request
You can do that from practically any language, or even from the command line. Our Ingestion API Spec describes in detail how to send events to TelemetryDeck.
Open documentation